第一视角视频终于能重建出完整世界
以前看第一视角视频,AI 只能猜出你手在动、或场景大概什么样,各猜各的,拼不到一起。这篇把四件事——你的头怎么动、周围环境、手和物体怎么交互——放进同一个坐标系里一次算完,误差比之前最好的方法降了六成多。关键是它不再靠人工标注,而是用算法自动把视频里的物体和相机位置对齐,造了 50 小时训练数据。它不是你明天能用上的,但这是让 AI 真正理解「人是怎么干活的」往前迈的一大步。
📄 原文摘要(英文)
Reconstructing human activity from egocentric video requires more than recovering individual 3D components: the observer's motion, surrounding geometry, and hand-object interactions must fit together in a consistent world. Achieving this coherence requires both joint reconstruction and aligned supervision, yet existing methods and datasets offer limited support for either. We present EgoXperience, a full-stack paradigm that addresses these needs through data collection, automatic annotation, unified modeling, and benchmarking. Central to EgoXperience is an automatic annotation engine, EgoX-Engine, that couples geometrically verified object tracking with SLAM-based world alignment, yielding consistent supervision for the camera, scene, hands, and objects. This yields EgoX-Data-6M, a 50-hour dataset of task-driven manipulation and locomotion within and across indoor and outdoor environments, with second-level task captions. We carefully select one hour across these activity categories as EgoX-Bench to evaluate joint reconstruction. To translate this supervision into reconstruction, we introduce EgoX, trained with EgoX-Data-6M and complementary annotations from additional public datasets. Given monocular egocentric video and first-frame object masks, our model achieves joint metric reconstruction of the camera, scene, hands, and objects in a shared world coordinate frame with a single forward pass. Extensive experiments demonstrate state-of-the-art performance across scene estimation and world-space hand-object pose recovery. Against the strongest evaluated baselines, EgoX reduces camera, hand, and depth errors by 68.9%, 65.6%, and 42.9%, and improves object pose scores by 28.0%.